- Title
- Gamification for education: designing a pharmacy education game
- Creator
- Hookham, Geoffrey; Nesbitt, Keith; Cooper, Joyce; Croft, Hayley; Rasiah, Rohan
- Relation
- Australasian Conference on Artificial Life and Computational Intelligence (ACALCI 2015). Proceedings of the Australasian Conference on Artificial Life and Computational Intelligence (Newcastle, N.S.W. 5-7 February, 2015) p. 157-165
- Publisher Link
- http://dx.doi.org/10.1007/978-3-319-14803-8_12
- Publisher
- Springer
- Resource Type
- conference paper
- Date
- 2015
- Description
- A key motivator for the use of serious games has been the notion that "gamification" provides users with an additional level of engagement. This study examines a traditional model of usability in terms of engagement and efficacy, presenting the results obtained from a formative evaluation of a serious game prototype that has been developed to assist in pharmacy education.
- Subject
- gamification; pharmacy education; usability; serious games
- Identifier
- http://hdl.handle.net/1959.13/1334361
- Identifier
- uon:27278
- Identifier
- ISBN:9783319148021
- Language
- eng
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